http://www.cbsnews.com/2100-205_162-6588479.html
A couple of years ago, Nintendo released
its newest handheld gaming device. Called
the 3DS, the gadget boasts “a “parallax
barrier” LCD screen, whose pixels are aligned so your left and right eyes see
different portions of the image. It's as
if two sets of thin blinds were laid over the screen so each eye sees its own
version. Combined in the brain, the two versions become a 3-D image.”
Essentially,
gamers enjoy 3D realities without the clunky inconvenience of goggles or
glasses. The device’s clever, precedent-setting
technology demands only $170.
Recently, the
corporation announced a variety of popular games that will become available
for download in the coming months, including Mario Kart 7, Super Mario 3D, and
Zelda II. Apparently, Nintendo is embracing
the ease of downloadable content.
From Netflix to
Nintendo, we seem to have abandoned the traditional means of viewing movies and
games. Goodbye discs and
cartridges. We consumers favor
minimalism. If it’s downloadable, it’s
preferable. Fewer items to force into
our bulging television stands.
Downloadable
content aside…
I must admit
that, when I learned about the 3DS, I began to wonder if product developers are
truly considering their consumers. Are they
assessing us accurately?
Think about
it. Do people who purchase handheld
technologies really yearn for the 3D experience? With such a small screen, the 3D display hardly
immerses gamers in the virtual world. So
what’s the point?
Will none admit
that some technologies needn’t be developed further? Needn’t accommodate the latest and
greatest? Needn’t feature fourteen 3D
screens? Will we ever reach a
plateau?
Please, can we reach a plateau?
Please, can we reach a plateau?
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